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Hi I'm Ishir!

Jan 2024 - Present

FIRST Robotics
Subsystem Lead

What? CAD design, fabricate, and assemble a drivetrain capable of going ~25 mph with a low center of gravity and high manueverability.

How? Used SolidWorks to 3D model and 3D printed various parts out of Nylon x Carbon Fiber filament. Implemented mk4i swerve modules for high manuverability.

Results? Design worked as intended with a top speed of 25 mph and low center of gravity. Competition season still ongoing...

Jun 2023 - Nov 2023

Cannon that launches Miniature Tank Rounds

What? Modify a hair-spray Potato Cannon into a Butane fueled Rocket Launcher.

How? 3D designed the cannon and various possible shapes of ammunition and sabots using Onshape. Assembled combustion chamber (2ft) and barrel (6ft) with pvc pipes and sparked the butane with a grill igniter.

Results? Achieved a horizontal distanec of 230ft with the cannon at a ~25° angle from the ground.

Aug 2021 - Jun 2022

VEX
Competitive Robot

What? Build a small competitive robot with a chassis, mechanisms to clamp, 4 bar lift, and a conveyor belt intake. .

How? Used V5 motors and various vex parts for the drivetrain, lift, and intake. Used V5 Pneumatics for clamping mechanisms as well as additional flip out mechanism to prevent opponents from scoring. Went through countless stages of prototyping and went to many competitions to perfect a final design.

Results? All mechanisms worked as intended, with our team winning the U.S. Open Competition, a NorCal State Competition, a Google Signature Competition and others.

Feb 2023 - Jun 2023

Custom Rocket Engine

What? Built a custom rocket using the same oxidizer as NASA's twin SLS solid rocket boosters (Ammonium perchlorate).

How? Designed multiple types of nose cones and fins in Onshape and assembled with PVC body tube and nozzle.

Results? Ignite rocket engine into the ground and combustion lasted a long 28 seconds despite the low amount of fuel grains added.

May 2024 - Present

Open World Video Game

What? Coded an open world first person shooter style game with the goal of fighting off enemy deer.

How? Used Unity and VScode to create the game structure as well as public assets on the Unity Asset Store for 3D models.

Results? Movement for player and NPC's are fully functional as well as an enemy AI with different objectives based on distance from player. Proper game loop, health system and UI still in progress...

August 12, 2024

Nuclear Fusor

What? Assisted a college student Hudzah with building a Farnsworth Fusion Reactor in his dorm.

How? Helped with soldering wires, debugging arduino code, jerry-rigging a battery pack, and completely fried a transformer....

Results? Hudzah succesfully achieved fusion! Check out @hud_zah on twitter for more details!